Pagano World
Game Studio · Development Services

We build hits.
And elevate products.

We are a west-coast game studio that provides premium development services for today’s product pipelines in video games and neighboring sectors.

Let’s chat Our approach
01 / Work

The chart toppers.

Select projects that we had the pleasure of working on.

StatusPro Visualizer
VR · On ESPN · Emmy Nominated

StatusPro Visualizer

Lead execution of the world’s first POV NFL telestrator, based on mass market f2P playbook. While fans think it took him months of practice to record his first segment, Dan Orlovsky only took minutes after he was first introduced to it.

POVR can be seen in-season on ESPN’s NFL Live and is expanding to college.

Watch Dan Telestrate →
NFL Pro Era
VR · Meta Quest · Top-seller

NFL Pro Era

Helped turn training software into the initial game. Designed and lead execution of the throw, locomotion and several other innovative features. Helped build the team and lead various skus of the platinum selling VR franchise.

An all-time best seller →
Spark: Daily Puzzle
Mobile · Education · Top Charting

Spark: Daily Puzzle

We helped vet several features and meta, giving guidance on mass market design principles. Our key playbook pillar was to keep the flow tight, surfacing the right things at the right times.

On release in 2025, Spark reached #1 in Education on iOS and Android.

Play today →
02 / Services

Services our clients love.

We bring the power of crafting mass market hits to you through development service offerings that little can compete with, no one can match. Wielding a best practice playbook developed across 70+ games on mobile, social, VR, we partner with your team to align on the target and then execute with high integrity at break-neck speeds.

01

Product Elevation

We improve all aspects of your product’s execution to put it on the right path for a win. We help:

  • Troubled product turnarounds
  • Turn AI vibecode to finished products
  • Save money with OPEX optimization
  • Up the look and feel polish
  • Product/Feature/Pipeline critiques & deep analysis
02

Gamification

Not a buzzword for us, we apply our hit-driven methodologies to all interactive products to make them “quality” and “sticky” for your users. We predictably:

  • Increase Engagement
  • Increase Retention
  • Increase Monetization
  • Optimize usage patterns
  • Deploy Realtime Analytics
03

Hit Making

We apply our lifelong practice of making hits at every slice of the product life cycle within your budget. We specialize in:

  • Finding the fun
  • Innovating
  • Creating new
  • Adapting to new platforms
  • F2P Live Ops
03 / Clients

Companies who trust us.

A sample of clients we’ve had the pleasure of working with.

Movie Studio
Hospitality
Sports Technology
Game Studio
Sports Technology
Mental Fitness
04 / Team

USA-first staffing.

Pagano World a west coast based studio with HQ in Los Angeles. Key staff are strategically located in talent-dense development centers of Seattle, San Diego, Portland, and Louisiana.

We proudly source our staff first from the United States of America and strive to beat global outsource prices.

Mike Doom

Mike Doom

Managing Director
linkedin →
Jay Doherty

Jay Doherty

Art Director
linkedin →
Ian Berdei

Ian Berdei

Technical Director
linkedin →
Joey St. Lucas

Joey St. Lucas

Production Director
linkedin →
Our leadership comes from
EAZyngaDisneyWarner BrosUnityIllfonic
Specialties
SportsSimulationCasualKidsSocialMobileVRF2P
05 / How we work

We’re Team GSD.

We partner with your team and push for high quality, predictable output.

We view games as a sophisticated learning tool, fine-tuned to teach skills and drive users to complete goals. We’ve found the tactics that hold players in a flow state are directly transferable to anything interactive.

01

We hustle.

Monday is the best day of the week. We get to work on rad games together.

02

Development is a sport.

We train for the sprint and the marathon. So we outperform in both.

03

We have fun.

The product is better when the team is. Every time.

04

We work as a team.

One unit. Stronger together. No solo heroics required.

05

Creation is a martial art.

Interactive craft is a lifelong endeavor. We treat it that way.

06

Time is the asset.

If you’re on time, you’re late. We’re early, prepared, and ready to attack.

06 / Superpowers

What makes us different.

Five things competitors can’t copy on a whiteboard.

i.

Emerging Platforms

Deep history pioneering early markets. Doom helped write the playbook in mobile, social, and VR — before anyone knew there was one.

ii.

Endless Energy

We train like athletes. Sprint. Recover. Sprint again. An aggressive attack pattern that holds across a marathon.

iii.

Predictability

Creating new doesn’t have to be a coin flip. Our production systems ship on time, on budget, above quality.

iv.

Brands & Licensing

Dozens of branded titles — not the typical brand-skin variety. We lean on Doom’s 70/20/10 framework. Yes, the one he brought to Zynga.

v.

US Outsourcing

Predominantly US talent at outsource pricing. We beat large-firm rates with better people.

20+
Years in the trenches
70+
Projects in the portfolio
35M
Peak MAU on a single title
1
Obsession: hits
07 / Contact

Need a closer?
Hit up Pagano.

growth@pagano.world